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#Opinion – You must start to learn to build 3D apps, within 3 years, 2D apps developer will be like Console apps devs today

#Opinion – You must start to learn to build 3D apps, within 3 years, 2D apps developer will be like Console apps devs today

Hello! One of the great moments in the history of computing, was the incorporation of graphical interfaces as a mode of interaction with users. This took some time, and actually it was the sum of several scenarios which made this milestone as an important one. For example: computers were beginning to make large scale and because of […]

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#Opinion – Preparate para las 3D apps, dentro de 3 años, crear 2D apps será como crear apps de consola

#Opinion – Preparate para las 3D apps, dentro de 3 años, crear 2D apps será como crear apps de consola

Hola! Uno de los grandes momentos en la historia de la informática, fue la incorporación de las interfaces gráficas como modo de interacción con los usuarios. De eso hace ya bastante tiempo, y en realidad fue la suma de varias causalidades la que hizo que este hito fuese importante. Por ejemplo: los ordenadores se comenzaban […]

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#Humor – Happy 25th birthday #Linux !!

#Humor – Happy 25th birthday #Linux !!

Hi Happy 25th birthday, #Linux! Here’s your f-ing #cake, go ahead and compile it yourself. pic.twitter.com/OCQUDPhlXY — Bogdan Botezatu (@bbotezatu) August 25, 2016   Greetings @ Toronto El Bruno Source: Happy 25th birthday, #Linux! Here’s your f-ing #cake, go ahead and compile it yourself. pic.twitter.com/OCQUDPhlXY — Bogdan Botezatu (@bbotezatu) August 25, 2016    Filed under: […]

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#Hololens – #Holotoolkik, amazing set of assets to create #Unity3D apps for Hololens

#Hololens – #Holotoolkik, amazing set of assets to create #Unity3D apps for Hololens

Hello! Today I change 2D for 3D dev and Visual Studio 2015 / UWP by Unity. When you start working with Unity3D and Hololens, you should know about HoloToolkit. The Microsoft Hololens product team has created and shared HoloToolkit, which is a set of assets which provide features such as spatial mapping, client / server support to share […]

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#Hololens – #HoloToolKit, imprescindible colección de Assets para crear Hololens Apps

#Hololens – #HoloToolKit, imprescindible colección de Assets para crear Hololens Apps

Hola ! Hoy cambio el 2D por el 3D y Visual Studio 2015 y UWP por Unity. Y claro, cuando comienzas a trabajar con Unity3D para Hololens, una de las cosas que debes conocer es HoloToolkit El equipo de producto de Hololens ha creado HoloToolkit, que es un set de assets que proveen funcionalidades como spatial mapping, soporte […]

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El Bruno 2016-08-25 15:30:17

El Bruno 2016-08-25 15:30:17

Hello! Today posts is a big THANKS to the excellent technical communities of which I am part.  Let me start with a bit of context When I came to Canada and started with the podcast (link), I didn’t expected to have much success. I do not measure the success with the listeners of each episode, but rather by the feedback […]

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#Opinión – El poder de las comunidades técnicas: Gracias }:)

#Opinión – El poder de las comunidades técnicas: Gracias }:)

Hola ! El post de hoy es un gran GRACIAS a la excelente comunidad técnica de la que soy parte. Comienzo con un poco de contexto Cuando llegué a Canadá y empecé con el podcast (link), la verdad es que no esperaba que tuviese mucho éxito. En mi caso, no mido esto por las escuchas de cada episodio, sino más bien […]

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#Hololens – Some APIs will work, other no, and there is no easy way to find it :S

#Hololens – Some APIs will work, other no, and there is no easy way to find it :S

Hello! It is time to begin to share some experiences developing for Hololens. This post is related to UWP Apps, general base for all devices in Windows 10 family. While have a base common of features in all the devices, for some features is a good practice to validate if the functionalities are implemented or not in each type […]

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#Hololens – Validando APIs que funcionan pero que no funcionan :S

#Hololens – Validando APIs que funcionan pero que no funcionan :S

Hola ! Es momento de comenzar a compartir algunas experiencias desarrollando para Hololens. Este caso es relacionado con UWP Apps, la base general de apps para todos los devices Windows 10. Si bien tenemos una base común de features en todos los devices, para algunas cosas es recomendable validar si las funcionalidades están implementadas o no en […]

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#Hololens – Device Portal basic features for developers

#Hololens – Device Portal basic features for developers

Hello! Yesterday I wrote a post with the 2 main options to turn off or restart the Hololens. In a incredible mistake, I forgot to share some options in the Hololens Device Portal. As a memory reminder: Device Portal is a feature available for all Windows 10 versions and it can be used once we enabled the  Developer […]

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