Category: English Post

#Tip – Tips to enable presentation mode in # Windows10 (Also applies to Win7, Win8 and Win8.1)

#Tip – Tips to enable presentation mode in # Windows10 (Also applies to Win7, Win8 and Win8.1)

Hello! Quite offtopic for today’s post. I’ll write this down here so the next time I have to explain it, I share the link of this post. It’s a raw estimation, bur I think I spend 30% of the time in front of a computer in presentation mode. This is not only sharing slides, it … Continue reading #Tip – Tips to enable presentation mode in # Windows10 (Also applies to Win7, Win8 and Win8.1)

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#VS2017 – Commands with the basic movements for an #Minecraft Agent with #ProjectMalmo

#VS2017 – Commands with the basic movements for an #Minecraft Agent with #ProjectMalmo

Hi! Today I will share how to perform 2 basic Agent movements in Minecraft Move along Turn The code example at the end of the post, is part of a ConsoleApp, which once connected to the Minecraft host, controls the movement of the current player / agent. The script advances a series of steps, then … Continue reading #VS2017 – Commands with the basic movements for an #Minecraft Agent with #ProjectMalmo

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#Humor – Defrag explained

#Humor – Defrag explained

Hi! Greetings @ Burlington El Bruno Source: http://bitsandpieces.us/2017/11/zebra-defrag/Filed under: EnglishPost, Humor Tagged: Defrag, English Post, Humor, Zebra

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#Flow – Analyzing images in 3 steps with Microsoft Flow and Computer Vision  #CognitiveServices

#Flow – Analyzing images in 3 steps with Microsoft Flow and Computer Vision #CognitiveServices

Hi! Today I put on hole my posts on Project Malmo and Minecraft, because thanks to some new connectors in Microsoft Flow, I was able to create an image analysis Mobile App in a matter of minutes. When we create a Flow triggered using a button, we have a new data type [File] for input … Continue reading #Flow – Analyzing images in 3 steps with Microsoft Flow and Computer Vision #CognitiveServices

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#VS2017 – #Minecraft missions options in Xml format #ProjectMalmo

#VS2017 – #Minecraft missions options in Xml format #ProjectMalmo

Hi! In this post I will explain some of the configurations and options we can define in the mission files. The sample file is at the end of the post. Line 21 defines the name of the Agent The <AgentStart /> element defines the initial position of the agent. The following image shows how to … Continue reading #VS2017 – #Minecraft missions options in Xml format #ProjectMalmo

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#VS2017 – Sample ConsoleApp to initialize missions in #Minecraft with Xml #ProjectMalmo

#VS2017 – Sample ConsoleApp to initialize missions in #Minecraft with Xml #ProjectMalmo

Good! Before continuing to analyze the sections that have an xml file with the definition of a mission in Minecraft, I will share a small ConsoleApp sample project which creates from scratch the necessary elements to interact in a Minecraft mission. The function that initializes the mission from a file is In line 4 we … Continue reading #VS2017 – Sample ConsoleApp to initialize missions in #Minecraft with Xml #ProjectMalmo

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#Humor – Copy & Paste on Windows, I’m still waiting …

#Humor – Copy & Paste on Windows, I’m still waiting …

Hi! Greetings @ Burlington El BrunoFiled under: EnglishPost, Humor Tagged: Copy and Paste, English Post, Humor, Windows

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#VS2017 – Definition of #Minecraft missions in Xml format #ProjectMalmo

#VS2017 – Definition of #Minecraft missions in Xml format #ProjectMalmo

Hi! In yesterday’s post I wrote on how to create a mission in Minecraft using code. Now, if we need to create a world with special characteristics, one of the options we can consider is to define these options in a mission definition file, in XML format. The definition scheme of the mission is quite … Continue reading #VS2017 – Definition of #Minecraft missions in Xml format #ProjectMalmo

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#VS2017 – #Minecraft game interaction agents, missions definitions and recording with #ProjectMalmo

#VS2017 – #Minecraft game interaction agents, missions definitions and recording with #ProjectMalmo

Hi! I am going to write some posts about Project Malmo, Minecraft and Visual Studio 2017. I still do not have very clear the order in which I will do them, so I will write and update them as I go along with my learning process. Once we have installed all the necessary prerequisites and … Continue reading #VS2017 – #Minecraft game interaction agents, missions definitions and recording with #ProjectMalmo

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#Personal – Learning to code with #Minecraft? start with Hour of Code,  #MakeCode and Project Malmo

#Personal – Learning to code with #Minecraft? start with Hour of Code, #MakeCode and Project Malmo

Hello! December arrives and it’s time for one of my best moments of the year: Hour of Code. I have already written about this type of activities, and once again I recommend joining the community if you want to have a good time with children learning to program. As always, Minecraft is an almost mandatory … Continue reading #Personal – Learning to code with #Minecraft? start with Hour of Code, #MakeCode and Project Malmo

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