Category: English Post

[#INTEL] HowTo: Perform a #firmware update to an Intel #Galileo

[#INTEL] HowTo: Perform a #firmware update to an Intel #Galileo

Hello! I take that point-to-point put the materials for the #Coding4Fun session, and am going to rescue some posts that I have in draft mode. In this case related to Intel Galileo . If you’ve worked with Arduinos, the first thing that catches your attention when you have in your hands a Galileo, is that […]

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[#GITHUB] With GitHub Student Developer Pack, now you have … #VisualStudio: D #OhYeah

[#GITHUB] With GitHub Student Developer Pack, now you have … #VisualStudio: D #OhYeah

Hello! I just finish a post where I really appreciate the move of some Microsoft contents to GitHub, and then I found with this killer news from GitHub, specially for students With your Github Student Developer Pack subscription, you also have access to a license of Visual Studio and all the advantages of the DreamSpark program. And […]

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[#GITHUB] #Roslyn family will move to #GitHub, one more time thanks #Microsoft!

[#GITHUB] #Roslyn family will move to #GitHub, one more time thanks #Microsoft!

Hello! When .Net and Mono “moved” to Open Source, I have to write a post because I think of the type of actions that really demonstrate the commitment of Microsoft to the developers community. Aside from the Open Source stuff, GitHub is the most popular platform used in the developers community, so it makes sense to move […]

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[#UNITY3D] Great promition for Unity3d developers

[#UNITY3D] Great promition for Unity3d developers

Hello! Interesting promotion have created the friends of Unity3D. It is a program with 2 levels for developers who create games with Unity3D. If games are published in the Stores of Windows or Windows Phone you can enter into a program of 2 levels where If your game qualify for level 1, you will receive […]

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[#SYNCFUSION] Download Essential Studio for #free (more than 650 controls for WP, Win, iOS and Android)

[#SYNCFUSION] Download Essential Studio for #free (more than 650 controls for WP, Win, iOS and Android)

Hello! Thanks to my friend David, I reallice that now SyncFusion team have released for free the SyncFusion Essential Studio. They share all the details and constrains in deep in their official statement Similar to Visual Studio Community Edition, Syncfusion is now offering free License for its Essential Studio product which includes over 650 components across 12 platforms […]

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[#VS2015] HowTo: Show more detail in a local build in the Visual Studio IDE

[#VS2015] HowTo: Show more detail in a local build in the Visual Studio IDE

Hello! Many times I face myselft with Visual Studio solutions that take a long time in the basic step of bulld and run unit tests. When I attempt to help or ask for help to see something with “bad smell” I’m amazed with the following Many people are not aware that by default, the level of logging in a Build […]

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[#KINECT] Kinect V1? Ends on 2015

[#KINECT] Kinect V1? Ends on 2015

Hello! I still remember the time when, after a few very hards days at work, we leave with Edu to download some tensions outside and we also purchase a couple of Kinect for XBox 360 sensors. This version, which was a 100% free game control experience after the proposal of the Nintendo Wii and it included the great Kinect Adventures […]

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[#ALM] About free online training (#MOOC), #Millenials and what to do to improve your team work

[#ALM] About free online training (#MOOC), #Millenials and what to do to improve your team work

Hello! Surely if you see the first hashtag (#MOOC) in the title of the post, you will think something similar to This post sure has links to training resources. You are probably right,, but I’ll try to go a little further. MOOCs Let’s start with the definition of MOOC in wikipedia (link) MOOC (an acronym of massive […]

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[#KINECTSDK] Beware of the array of bodies, not all bodies are tracked by defaultK in #KinectV2

[#KINECTSDK] Beware of the array of bodies, not all bodies are tracked by defaultK in #KinectV2

Hello! When you work with apps on Kinect that require a special code for each body recognized by the sensor, the entry point tends to be the collection of bodies returning to us in the line 15 of the first block in the following code example The problem with these lines is the collection of bodies it is […]

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[#KINECTSDK] Do you build #Kinect apps without a Kinect V2 sensor? Check #KinectStudio and the new Kinect SDK V2

[#KINECTSDK] Do you build #Kinect apps without a Kinect V2 sensor? Check #KinectStudio and the new Kinect SDK V2

Hello! A long time ago, a very interesting tool was added in KinectSdk version 1.5: “Kinect Studio” (I wrote a review 2 years ago here). This tool allows us to record Kinect sessions including all sensor captured information, like camera feed or infrared feed. If you develop Kinect apps wich require very repetitive testing, this type of recording is […]

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