Category: EnglishPost

#Flow – How to review a flow process (including some errors with German description!)

#Flow – How to review a flow process (including some errors with German description!)

Hello! If you have a development background, and you are starting with Flow, one of the first questions that you ask yourself is: where is the execution log?. Flow is very committed to the idea of “keep it simple“, so let’s take a look at this: We select our flow and click on the Info … More #Flow – How to review a flow process (including some errors with German description!)

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#Flow – How to invoke a Flow from an external app using HTTP Request

#Flow – How to invoke a Flow from an external app using HTTP Request

Hello! In addition to the Out-Of-The-Box triggers included in Flow, we also have the chance to invoke a flow using an HTTP POST call. There is a post on the Flow’s blog, “Calling Microsoft Flow from your application” (link), which explains this very weel. I’ll write some of the basic steps of a common scenario. … More #Flow – How to invoke a Flow from an external app using HTTP Request

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#Flow – Email Sentiment Analysis on a #PowerBI dashboard, and Flow

#Flow – Email Sentiment Analysis on a #PowerBI dashboard, and Flow

Hello! A few minutes ago, Gisela wrote a post where she shared how to create a Streaming Dataset in Power BI (link). This feature opens up a new way of using Power BI, and I thought that a good way is to integrate it with the Microsoft Flow. So I created a Flow with the … More #Flow – Email Sentiment Analysis on a #PowerBI dashboard, and Flow

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#VS2017 – How to select the components to install in each WorkLoad (ie: avoid #Unity3D)

#VS2017 – How to select the components to install in each WorkLoad (ie: avoid #Unity3D)

Hello! I’ve already written a couple of posts on the new installation experience in Visual Studio 2017 (link). I really like to have the chance to select workloads instead of selecting component one by one.   Note: In the latest Visual Studio 2017 RC version some of these workloads have disappeared since “have not passed … More #VS2017 – How to select the components to install in each WorkLoad (ie: avoid #Unity3D)

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#Humor – #Skynet first steps

#Humor – #Skynet first steps

  Hi ! It will start with the basic things …   Greetings @ Toronto El Bruno Source: YouTubeFiled under: EnglishPost, Humor, Robotics Tagged: English Post, Humor, Robots, Skynet

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#Opinion – Some Reality Mixed thoughts, the pain of neck using wearables and Windows Holographic in 2020

#Opinion – Some Reality Mixed thoughts, the pain of neck using wearables and Windows Holographic in 2020

Hello! During the last months, I have had the opportunity to talk about Hololens. Indeed, there is a very important issue behind these sessions:   The way in which we interact with technology is moving in a new direction. HoloLens is one great example about this. We must prepare to adapt ourservles to new user … More #Opinion – Some Reality Mixed thoughts, the pain of neck using wearables and Windows Holographic in 2020

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#Hololens – About DevOps, ALM and #Unity3D

#Hololens – About DevOps, ALM and #Unity3D

Hello. When you start to work on a Hololens project, one of the first things you learn is “Unity3D is different“. Besides the graphical aspects and the paradigm shift, there is an important point to keep in mind.   Even if a Unity project is a collection of files, you can’t go with something easy … More #Hololens – About DevOps, ALM and #Unity3D

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#Hololens – New emulation features with HoloLensCamera in #HoloToolkit

#Hololens – New emulation features with HoloLensCamera in #HoloToolkit

Hello! Today is also a quick post day. Yesterday I spend some time to learn some new features of the HoloToolkit, and I realiced that the new HoloLensCamera has some very interesting features when we use the “emulation mode” in Unity3D. It allows us to perform navigation and interaction actions in a very simple way … More #Hololens – New emulation features with HoloLensCamera in #HoloToolkit

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#Hololens – About #HoloToolkit updates and how to find which assets are necessary we need to use

#Hololens – About #HoloToolkit updates and how to find which assets are necessary we need to use

Hello! Monday quick post while I’m preparing a test environment/demo for Office 365. A few days ago Ridley told me that my examples on “How to place a Hologram using AirTap” had some syntax errors since classes like GestureManager and HandsManager no longer exist in HoloToolkit. Indeed, on this, I already wrote some time ago. … More #Hololens – About #HoloToolkit updates and how to find which assets are necessary we need to use

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#Humor – The perfect #Date

#Humor – The perfect #Date

Hi ! Greetings @ Toronto El Bruno Source: I am a programmer, I have no lifeFiled under: EnglishPost, Humor Tagged: Date, Developers, English Post, Humor

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