Category: Windows 10

#WinML – #GamingML ideal para los Gamers en #Windows10 (#Unity3D y #Hololens V2 included!)

#WinML – #GamingML ideal para los Gamers en #Windows10 (#Unity3D y #Hololens V2 included!)

Buenas! En primer lugar, comenzare diciendo que por fin encontré un hashtag para los posts sobre Windows Machine Learning: [#WinML]. Un pequeño resumen de WindowsML (en realidad de la parte que me interesa a mi) La API WinML nos permite utilizar modelos entrenados de Machine Learning y realizar inferencias sobre la amplia variedad de hardware … Continue reading #WinML – #GamingML ideal para los Gamers en #Windows10 (#Unity3D y #Hololens V2 included!)

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#MachineLearning –  Windows ML Hello World or how to create and UWP App which use a local ONNX model

#MachineLearning – Windows ML Hello World or how to create and UWP App which use a local ONNX model

Hi! Following the series of Windows Machine Learning posts, today I will review a bit one of the sample apps that we can find among the examples of Windows Universal Samples in GitHub. Let’s start with one of the most interesting [SqueezeNet Object Detection Sample]. This sample uses a model called SqueezeNet that allows you … Continue reading #MachineLearning – Windows ML Hello World or how to create and UWP App which use a local ONNX model

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#MachineLearning –  Hello World en ML o como crear una UWP App que utilice un modelo #ONNX local

#MachineLearning – Hello World en ML o como crear una UWP App que utilice un modelo #ONNX local

Buenas! Siguiendo la serie de posts de Windows Machine Learning, hoy voy a repasar un poco una de las apps de ejemplo que podemos encontrar entre los ejemplos de GitHub de Windows Universal Samples. Comencemos por uno de los mas interesantes [SqueezeNet Object Detection Sample]. Este ejemplo utiliza un modelo llamado SqueezeNet que permite identificar … Continue reading #MachineLearning – Hello World en ML o como crear una UWP App que utilice un modelo #ONNX local

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#Windows10 – Using #ONNX models embedded in UWP Apps in Windows 10

#Windows10 – Using #ONNX models embedded in UWP Apps in Windows 10

Hi! I was thinking about resting a little this weekend, however after yesterday’s news, I was able to try this And of course, this weekend activities will include be running, tons of family time and Machine Learning in Windows 10! You want to know more? Well the best is to read Machine Learning Blog, ONNX … Continue reading #Windows10 – Using #ONNX models embedded in UWP Apps in Windows 10

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#Windows10 – Utilizando modelos #ONNX directamente desde UWP Apps en Windows 10

#Windows10 – Utilizando modelos #ONNX directamente desde UWP Apps en Windows 10

Buenas! Yo pensaba descansar un poco este fin de semana, Sin embargodespués de la noticia de ayer, pude probar esto Y claro, este fin de semana será de running, familia y Machine Learning en Windows 10! Quieres saber más? pues lo mejor es leer Machine Learning Blog, ONNX Models to be Runnable Natively on 100s … Continue reading #Windows10 – Utilizando modelos #ONNX directamente desde UWP Apps en Windows 10

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#Minecraft – Adding new worlds in #Windows10 version

#Minecraft – Adding new worlds in #Windows10 version

Hi! As in a few days I will talk about Minecraft, I will leave some posts that will surely be questions after the demo. The 1st that I have written down is related to the installation of new worlds in Minecraft for Windows 10. Recall the steps to install new worlds in the Minecraft Desktop … Continue reading #Minecraft – Adding new worlds in #Windows10 version

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#Minecraft – Agregando nuevos mundos en #Windows10

#Minecraft – Agregando nuevos mundos en #Windows10

Buenas! Como en unos días hablare de Minecraft, dejare algunos posts que seguramente serán preguntas después de la demo. La 1ra que tengo apuntada es relacionada con la instalación de nuevos mundos en Minecraft para Windows 10. Recordemos los pasos para instalar nuevos mundos en la version Desktop de Minecraft Acceder al directorio [%AppData%]. Run … Continue reading #Minecraft – Agregando nuevos mundos en #Windows10

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#Event – Less than 7 days to #Minecraft for Developers: Learning to Rock, Code and advanced #ArtificialIntelligence

#Event – Less than 7 days to #Minecraft for Developers: Learning to Rock, Code and advanced #ArtificialIntelligence

Hi! Friendly reminder for next week event on AI. My friends of the Canada Technology Triangle. Net User Group give me the opportunity to mix in a single session some amazing topics like Rock and Roll, Minecraft and Artificial Intelligence. Until today, I know what to share on how to use Minecraft to teach how … Continue reading #Event – Less than 7 days to #Minecraft for Developers: Learning to Rock, Code and advanced #ArtificialIntelligence

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#Event – menos de 7 dias para #Minecraft para Developers: Learning to Rock, Code and #ArtificialIntelligence

#Event – menos de 7 dias para #Minecraft para Developers: Learning to Rock, Code and #ArtificialIntelligence

Buenas! Un amable reminder porque en menos de una semana estare con los amigos de Canada Technology Triangle .Net User Group con la Gibson (Rock and Roll) Minecraft e Inteligencia Artificial. Por ahora tengo claro que mostrare como utilizar Minecraft para enseñar a programar, y como crear AIs para Minecraft. Tengo que trabajar en la … Continue reading #Event – menos de 7 dias para #Minecraft para Developers: Learning to Rock, Code and #ArtificialIntelligence

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#Event – #Minecraft for Developers: Learning to Rock, Code and advanced AI

#Event – #Minecraft for Developers: Learning to Rock, Code and advanced AI

Hi! It’s time to add some additional flavor into the usual Artificial Intelligence for business applications. This time, my friends of the Canada Technology Triangle. Net User Group give me the opportunity to mix in a single session some amazing topics like Rock and Roll, Minecraft and Artificial Intelligence. Until today, I know what to … Continue reading #Event – #Minecraft for Developers: Learning to Rock, Code and advanced AI

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